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Old Dec 17, 2007, 07:11 AM // 07:11   #1
Wilds Pathfinder
 
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Guild: The Grim Squeakers [REAP]
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Default the possibilities of Signet of Illusions?

Just wondering if some of my ideas for the use of this skill are applicable.

First of all do you think that using it in conjucntion with Acrane Larceny/Thievery, Arcane Mimicry, Inspiried/Revealed Hex/Enchantment could be effective?
Essentially shutting down the enemy bar, stealing it and using it against them. Since with signet of illusions you can effectively use any spell that gets sucked onto your bar you could become a "pretender" of sorts, using any skills you pick up, and using them effectively thanks to SoI.

Also is it a good idea to use it to "over-extend" your att. points? Maxing out illusion but using skills from other attributes you've "neglected" or couldn't max out?

I just very much like the possibilities I see with this skill, and hope some of my ideas can actually work as well as they do in my head

thanks in advance
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Old Dec 17, 2007, 09:20 AM // 09:20   #2
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there's about a dozen threads on SoI on this page alone. Search is your friend.
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Old Dec 17, 2007, 10:29 AM // 10:29   #3
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"Let me put it this way Eddy: The possibilities of signet of Illusions are limitless....."

Sorry, couldn't resist.
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Old Dec 17, 2007, 04:04 PM // 16:04   #4
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I would say yes to an extent maybe one or two stealers on your bar, but you need to have something that is reliable to fall on. In Ra it is always it fun to steal enchantments. If your build just about stealing then your effect is less.
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Old Dec 17, 2007, 04:09 PM // 16:09   #5
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Quote:
Originally Posted by ShadowbaneX
there's about a dozen threads on SoI on this page alone. Search is your friend.
well see I would've used search, but search and I aren't on speaking terms right now. we've had a falling out of sorts

okay though, seriously, I guess you can void/close/whatever this thread now, idc
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